2026 · In Development
2D endless runner for Yandex Games. An office worker snaps, grabs a chair, and rides through the chaos she has unleashed across five office environments. Core gameplay complete, nearing release.
Gameplay
Screenshots
Project Type
2D endless runner built for Yandex Games (WebGL + mobile)
An independent personal project developed in a team of two. Core concept developed collaboratively. Development and game design by me, UI/UX and art by my co-creator. Spine animation outsourced.
Currently in late development: core gameplay complete, pending Yandex platform integration, leaderboard implementation, obstacles animation, and fine-tuning of art assets.
Creative Context
The game follows an office worker who, fed up with endless tasks and revisions, snaps, jumps on an office chair and rides through the chaos she has unleashed. The player jumps and ducks to avoid colleagues and flying obstacles across 5 distinct office environments, with speed and enemy complexity increasing over time.
Features full animation and sound design, score-based progression, and a final score tied to distance.